Below you will find pages that utilize the taxonomy term “Game Design”
Posts
The Artisan of Glimmith: A Cozy Puzzle Game Experience
The Artisan of Glimmith invites players into a serene world where creativity meets problem-solving. This cozy puzzle game revolves around the enchanting art of coloring stained glass, allowing players to restore the vibrant artworks of a kingdom suspended above the clouds. The game is designed with handcrafted puzzles that are not only engaging but also imbued with a sense of purpose, making every solved puzzle a delightful surprise.
What sets The Artisan of Glimmith apart is its unique approach to game design, where simple rules lead to complex and rewarding experiences.
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Posts
Why Blue Prince's Non-Sequel Approach is a Game-Changer
In a gaming landscape often dominated by sequels and franchises, the decision by Tonda Ros, creator of the indie hit Blue Prince, to forgo a direct sequel is a refreshing take that highlights the importance of originality in game development. Instead of following the conventional path of capitalizing on a successful title, Ros aims to explore the same universe with new narratives, allowing for creative freedom and innovation.
Blue Prince, a captivating puzzle game that took eight years to develop, has garnered critical acclaim for its unique storytelling and immersive world.
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